Day 19: Using A Soft Anhyzer Release For Controlled Upshots | Gatekeeper's New Years Resolutions
Gatekeeper Media's New Year's Resolutions: Day 19 - Soft Anhyzer Release for Controlled Upshots. Join Gatekeeper in continuing their New Year's resolutions as they dive into mastering a crucial disc golf technique. In this video, partner up with your fellow golfer and head to an upshot distance, where you'll practice throwing a soft anhyzer release that subtly flexes out to land flat and slow in your partner's hands. Inspired by the techniques discussed earlier, Gatekeeper will guide you through simulating a fading or hyzering angle at the end of your throw, aiming for a stall speed reminiscent of landing on a basket. By focusing on making it easy for your partner to catch, without much movement required, you'll be applying this skill to upshots on the course with confidence.
Watch as we put our New Year's resolutions to the test, using a soft anhyzer release for controlled upshots in disc golf with Gatekeeper Media.
Watch on YouTubeVideo Transcript
welcome back to gatekeeper media's new year's resolution it's january 19th and today we're going to be practicing something that's a small scale of what we did yesterday grab a partner and go to a reasonable upshot distance and we're going to practice throwing a soft anhyzer release that's flexing out real slowly so that it can land soft and flat in your partner's willing hands the same way that a distant shot is optimally on an anhyzer or turnover angle for most of the flight in order to make a putter upshot land without a whole lot of speed we want to get it back to a fading or hyzering angle just at the end throw as many shots as you have time for the objective is to make it easy for your partner to catch unlike an ultrastar or other ultimate disc golf discs are easiest to catch when they come in slowly and unlike a basket your partner can move around a little bit to hide your mistakes so do your best to make your buddy move as little as possible when they're catching ideally the disc is pretty close to flat and moving slowly we're trying to hit that stall speed simulating that if it was a basket you wouldn't be overthrowing it by very far you win the game when you can reliably hit your partner with very simple slow action and then apply the same kind of thing to up shots on the course





